That last point is crucial, because Airstrike Signals don’t discriminate between friend or foe when thrown, and you could easily end up killing yourself if you don’t chuck the grenade far enough from your own position. It’s an immensely powerful piece of kit that has the potential to wipe out entire squads of enemies, making it a great find for anyone who knows how to use it. One of the cool items you might discover in a Tier 2 or Tier 3 airdrop is the Airstrike Signal, which is a throwable that, when used, calls in three waves of fighter bombers to carpet bomb the area upon which the grenade landed. Not just good for target practice, Combat Training is also a nice break from the intensity of Battle Royale, especially when you’re tired of all the action-less walking that those matches can sometimes entail. Instead, Combat Training gives you quick access to moving targets with no fear of tarnishing your competitive reputation. It’s basically a giant, hour-long free for all with a bunch of other players, but there’s no score or competitive aspect to the fighting. You’ll need to get used to the rhythms and stylings of H1Z1’s shooting to start hitting those targets accurately, and Combat Training is the perfect place to practice. As far as H1Z1: Battle Royale is concerned, it's a robust enough shooter, but there is a degree of wonk to how it all controls, at least on console. Every battle royale game is going to feel and play a little different in the shooting department, as developers set their own preferences for factors like bullet drop, recoil, muzzle flash, and more.
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