Check to see that all tables were created using.Submitted TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() Property_id BIGINT NOT NULL REFERENCES properties(id), Is_optimized BOOLEAN NOT NULL DEFAULT FALSE,ĬREATE OR REPLACE TABLE properties_contents ( Mod_approved BOOLEAN NOT NULL DEFAULT FALSE, Owner_id BIGINT NOT NULL REFERENCES charinfo(id),Ĭlone_id BIGINT UNSIGNED REFERENCES charinfo(prop_clone_id), Id BIGINT NOT NULL AUTO_INCREMENT PRIMARY KEY, Last_object_id BIGINT UNSIGNED NOT NULL DEFAULT 0 PRIMARY KEY Receiver_id BIGINT NOT NULL REFERENCES charinfo(id),Īttachment_subkey BIGINT NOT NULL DEFAULT 0,ĬREATE OR REPLACE TABLE object_id_tracker ( Sender_name VARCHAR( 35) NOT NULL DEFAULT ' ', Last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP(), Player_id BIGINT NOT NULL REFERENCES charinfo(id),įriend_id BIGINT NOT NULL REFERENCES charinfo(id),īest_friend BOOLEAN NOT NULL DEFAULT FALSE, Id BIGINT NOT NULL PRIMARY KEY REFERENCES charinfo(id),Ĭharacter_id BIGINT NOT NULL REFERENCES charinfo(id), Permission_map BIGINT UNSIGNED NOT NULL DEFAULT 0 Last_login BIGINT UNSIGNED NOT NULL DEFAULT 0, Prop_clone_id BIGINT UNSIGNED AUTO_INCREMENT UNIQUE, Needs_rename BOOLEAN NOT NULL DEFAULT FALSE, Mute_expire BIGINT UNSIGNED NOT NULL DEFAULT 0Īccount_id INT NOT NULL REFERENCES accounts(id), Gm_level INT UNSIGNED NOT NULL DEFAULT 0,Ĭreated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP(), Id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, You can get the sourcecode from Darkflame's Github or from my Fork Installing git On linux the MySQL server would crash, where on Windows it wouldn't be able to handle MySQL crashing in WSL.Īfter installing wsl, launch a commandline console (Windows Terminal preferrably) and enter "wsl" and hit enter to launch the Windows Subsystem for Linux. This might generally be a good idea as I've had 6 Bluesreens of Death because of memory leaks in the MySQL connector and due to accidentally misconfiguring the server's ini files. Or drop Windows for the server altogether and use Linux. Install the Windows Subsystem for Linux (WSL), it is much easier than doing the stuff in native windows. A valid res path would look like this /home/ubuntu/client/res Furthermore, leave out the trailing slash and use slashes instead of backslashes. Note: Due to the nature of Bash, usage of ~ is not permitted. The only thing you need to do is download the client to the machine you wish to build the server on and supply the res folder's location to the tool when prompted. Youtube Tutorialīelow you can find a tool called buildserver.sh that automatically does almost all the steps in this tutorial. The guide is constantly being updated to be more accurate for inexperienced users and to showcase ways of automating the setup process, as well as showcasing how to automate server maintenance and how to keep it up to date. It has been tested and deemed working ob both WSL 1 running Ubuntu 20.04, HiveOS (basically Ubuntu 18.04) and on Ubuntu 20.04 Azure and Oracle VMs. This guide showcases how to set up a Darkflame Universe server for Lego Universe on Linux (and the Windows Subsystem for Linux WSL) How to set up a Lego Universe Server using DLU Foreword
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